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Extract unity assets from apk
Extract unity assets from apk









extract unity assets from apk

The custom script should read your dataset. Therefore, we advise to create a custom script that retrieves and copies the dataset files of your Vuforia Targets in a separate scene before your AR scene. As a consequence, the () methods of the Vuforia API will fail to locate and load those files. xml) that were placed in the Assets/StreamingAssets/Vuforia folder of your Unity project will now be part of the. In particular, the database loading feature is affected as the dataset files (. While you are allowed to use the OBB split option with Vuforia, you should be aware that certain Vuforia functionalities may need to be handled in an alternate manner. More general information can be found in the Unity online documentation: In the section below, we describe the practice of using expansion files and loading dataset files from there. By enabling the Split Application Binary option in the Player Settings, Unity splits your build into an APK and an expansion file (. Using OBB expansion filesĪnother possibility is to use the OBB expansion files, which allow your app to be larger than 100MB. Or refer to this Vuforia Library section on using the AssetBundles to package augmentations. Unit圓D Documentation – AssetBundles Intro Please refer to the official Unity Asset Bundle documentation for more details about this feature: Note that Unity also provides a convenient feature and API to achieve this, called Asset Bundles. This way, the assets are downloaded via the network and used at runtime which dramatically reduces your app size since they are not packaged with the app. If the size of your app is due to the use of large files, such as videos, 3D models and textures, or other Unity assets, you may want to consider hosting them externally, such as on a server. General Tips and Suggestions Hosting assets on a server and downloading at runtime











Extract unity assets from apk